Though the two games are of the same genre, the Nexon official said "Sudden Attack 2" has clear differences in terms of gaming experience. "Basically, we welcome Overwatch as it has ended stagnation in the online computer game market and boosted the popularity of FPS as a genre," an official at Nexon said. Nexon, the nation's largest gaming company, welcomed the change. Concerns have been raised about the FPS's longstanding supremacy that such a fixation on one game may discourage developers from releasing new titles, depriving the market of diversity. This came as a huge surprise to the gaming industry here as many did not expect such great success from "Overwatch."īefore "Overwatch," "LOL" dominated the domestic online computer gaming scene _ it was top-ranked for more than 200 weeks. "Overwatch," which first pulled ahead of "LOL" on June 17, became the weekly top-ranking game the following week. Sustaining this revitalization are new first-person shooter (FPS) games like Blizzard Entertainment's "Overwatch" and Nexon's "Sudden Attack 2."Īs the former has already shocked the domestic market by toppling Riot Games' "League of Legends" (LOL), the latter, scheduled to be released July 6, will likely continue the genre shift in online computer gaming.Īccording to Korean gaming market research agency Gametrics, Sunday, "Overwatch" has a 31.36 percent market share in terms of popularity at PC rooms nationwide, solidifying its lead over "LOL" in second place with 25.99 percent. The domestic online computer game market is restoring its vitality after a long period of stagnation. Miya from Nexon's "Sudden Attack 2," left, and Reaper from Blizzard Entertainment's "Overwatch"
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